![]() After being attacked by a wampa and spending the night on the frozen wastelands of Hoth, Luke Skywalker would have almost surely died from his injuries if not for Echo Base's bacta tank. ![]() Movement of bacta tanks could prove difficult because the tanks weighed roughly 500 kilograms.Īlthough bacta was near impossible to acquire during the reign of the Galactic Empire, the Rebel Alliance obtained a functional bacta tank and a small supply of the liquid for use at Echo Base. ![]() A bacta tank and a supply of bacta were expensive, the tank alone typically costing 100,000 credits from 32 BBY to 8 ABY, and so such medical equipment was usually found only in hospitals, on board capital ships, and within major military bases. ![]()
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![]() Every scientist comes from specific research group, which is known in the scientific community by their narrowly specialized investigations. ![]() ![]() The purpose of the journal is to publish novel results from collaborating scientists as well as from researchers who are not associated with the GDRI.Ĭooperation between scientists from different countries - it is always a unique combination of skills and knowledge. The GDRI has since grown to include many countries and hundreds of participating researchers. The first International Research Network (GDRI) in molecular chemistry was established in 2008 and renewed in 2012. ![]() The journal was created in 2013 after more than 15 years of fruitful collaboration between French and Ukrainian chemists. The Editorial Board of French -Ukrainian Journal of Chemistry is pleased to welcome you to our website. ![]() ![]() ![]() Hint: By right-clicking a Time Keyframe on the Keyframe Timeline, you can jump to this Keyframe's Timestamp Value. Two Time Keyframes with the same Timestamp will freeze the Replay time for the duration of their interval. ![]() When playing the Camera Path, the Replay's time will interpolate between the set Time Keyframes in the Keyframes' intervals. ![]() You can set a Time Keyframe using the "Add Time Keyframe" button.Ī Time Keyframe initially contains the Replay's point in time when creating the Keyframe. ![]() Time Keyframes can be used to precisely control time travelling during a Camera Path.Įvery Time Keyframe represents a timestamp in the Replay itself. Troubleshootingĥ.1 No FFmpeg installation found 5.2 Crash while rendering 5.3 Unsupported Launchers 5.4 Compatibility with other Modsĥ.4.1 General information 5.4.2 Shaders Mod 5.4.3 Custom Main Menu 5.4.4 Tickrate Changer 5.4.5 LabyMod 5.4.6 OldAnimationsMod 5.4.7 Orange's 1.7 Animations 5.4.8 Sk1er Club: Patcher 5.4.9 Baritone 5.4.10 RandomPatches 5.4.11 Sodium 5.4.12 Resource Loader 5.4.13 LiteLoader Replayingģ.1.1 Basic Controls 3.1.2 Camera Roll 3.1.3 Spectating Entities 3.2 Controlling Timeģ.2.1 Replay Speed 3.2.2 Jumping in Time 3.3 Camera Pathsģ.3.1 Introduction 3.3.2 Keyframe Timeline 3.3.3 Position Keyframesģ.3.3.1 Path Interpolation 3.3.3.2 Path Preview 3.3.4 Time Keyframesģ.3.4.1 Synchronizing Timelines 3.3.5 Spectator Keyframes 3.3.6 Editing Keyframes 3.3.7 Removing Keyframes 3.3.8 Keyframe Repository 3.4 Renderingģ.4.1.1 Default Rendering 3.4.1.2 Stereoscopic Rendering 3.4.1.3 Cubic Rendering 3.4.1.4 Equirectangular Rendering 3.4.2 Video Settingsģ.4.2.1 Video Resolution 3.4.2.2 Video Framerate 3.4.2.3 Video Encoding and Quality 3.4.3 Advanced Settingsģ.4.3.1 Render Nametags 3.4.3.2 Stabilize Camera 3.4.3.3 Chroma Keying 3.4.3.4 Depth Map 3.4.4 Command Line Settingsģ.4.4.1 Custom Command 3.4.4.2 Command Line Arguments 3.4.5 Rendering Performance 3.5 Ambient Lighting 3.6 Quick Mode 3.7 Player Overview 3.8 Thumbnails 3.9 Event Markers 4. 1.1 Installing the Replay Mod 1.2 Installing FFmpegġ.2.1 Windows 1.2.2 Mac OSX 1.2.3 Linux 1.3 Settings 1.4 Accounts 2. ![]() ![]()
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